There are currently 15 dinosaur species in Survival mode, that can be played as in The Isle. 15 herbivores as well as 15 carnivores are available in Sandbox mode. Each dinosaur has a different gameplay experience, due to their different traits. For example, some dinosaurs excel in speed, turning radius, bleed rate, and heal rate. Some can excel in night vision capabilities, the effectiveness of their scent, and some can even jump.

Carnivore vs Herbivore

Carnivore:

Carnivores have to find and hunt other players in order to survive. The player must kill the prey if it is not dead already, and the player can then feed on the corpse. This is the main drive for players to attack each other, either chasing off or killing the competition or taking down prey.

Carnivores generally have a higher damage output relative to size compared to herbivores.

Herbivore:

Herbivores are not under constant struggle to find food, therefore some, like the Dryosaurus and the Maiasaura, are much less likely to attack. However, others like the Stegosaurus and the Triceratops will defend themselves fiercely, and some like the Shantungosaurus will even attack potential threats on sight.

Most herbivores will be restricted to eating a certain type of plant found in certain biomes, meaning they are restricted to the biomes these plants grow in. Others, like the Psittacosaurus, Camarasaurus and the Puertasaurus will be able to feast on multiple plants and survive in multiple biomes.

Crafting:

Dinosaurs:

In Survival Mode:

Additionally in Sandbox Mode:

Development:

3ds Max Models, Animations:

3D Model: ( Backlogged )

  • They got a low priority, some will maybe added later after its release.
    • From Punchpacket, 05.02.2019:
      • "There are few, if any dinosaurs we have backlogged that won’t make it into the game eventually. However, that shouldn’t suggest they’ll all make it into survival. But we plan to utilize all of our assets."
    • Brontosaurus, Plateosaurus, Styracosaurus

Strains:

Confirmed and currently being modelled:

Pterosaurs:

  • Pterosaurs are currently under development. Quetzalcoatlus was removed for back-end issues
  • Modelled and in development:

Mammals:

  • Currently backlogged (dinos are 1st priority):

Non-Dinosaurian Reptiles:

  • In-game:
    • None
  • Currently in development:
  • Confirmed

Fish:

(Note that all Fish in the Isle will be AI)

  • In-game:
    • None
  • Confirmed (currently only concept art)
    • Channel Catfish
    • Gar
    • Bluegill
    • Muskellunge
    • Hoplostermum
    • Longear Sunfish
    • Forktailed Rainbowfish

Unofficial / Scrapped

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