Bleed or Bleed Damage is a primary feature for some carnivores, that does lower a players health because of damage and most dinos needs to rest to hurry and to stop the bleeding.
But some Dinos have a high Bleed resistence, for example T-Rex and Giganotosaurus.
You can not die through bleeding while you sit. It can lower your health until you have 10% hp left.
version 0.1.53.2
(This does not seem to apply to Albertosaurus, as it can still die from bleed while sitting)
Bleed System[]
All dinosaurs have a bleed level of 0 - 100 which will cause the player to suffer a loss of health.
1 drop of Bleed: . . 1 - 39
2 drops of Bleed: 40 - 75
3 drops of Bleed: 76 - 100
In your Character sheet / view:[]
You can see the damage you take every 3 seconds.
- Here is the formula that describes how you calculate the damage per minute:
. . . damage * 10 * 2
- Damage per 30 sec:
. . . damage * 10
e.g. Rex takes 10 bleed damage ( with 100 bleed )
damage * 10 * 2 = 200 damage per minute.
Recovery Stats[]
Below are the Bleed Heal stats listed,
- which heals the displayed amount of the Bleed Level ( per Minute ):
- and the heal time until 100 Bleed are healed ( while you sit ).
| Dinos | sit | stand, go, run | heal sit |
|---|---|---|---|
| Maiasaura | 30 | 10 | 04:00 |
| Allosaurus | 25 | 20 | 04:00 |
| Spinosaurus | 25 | 12 | 04:00 |
| Diabloceratops, Dilophosaurus | 25 | 15 | 04:00 |
| Allosaurus Juv | 20 | 15 | 05:00 |
| Ceratosaurus, Hyper Spino | 15 | 10 | 07:00 |
| Utahraptor, Maiasaura Juv | 15 | 10 | 07:00 |
| Carnotaurus | 15 | 5 | 07:00 |
| Giganotosaurus | 12 | 7 | 09:00 |
| Rex, Rex Sub, Trike, Sucho, Diablo Juv | 10 | 5 | 10:00 |
| Pachycephalosaurus | 8 | 4 | 13:00 |
| Gallimimus | 7 | 1 | |
| Shantungosaurus | 6 | 4 | 17:00 |
| Giga Sub | 6 | 4 | 17:00 |
| Para, Para Juv, Sucho Juv, Carno Juv | 6 | 3 | 17:00 |
| Therizinosaurus | 4 | 2 | |
| Giganotosaurus Juv | 3 | 3 | |
| Rex Juv, Dryo, Pachy Juv | 2 | 1 |
Bleed Damage / Resistence[]
Listed below is the Bleed Damage per minute :
- Dinosaur
- The average percentage damage.
- Bleed damage which you see in your Character sheet / view
. with 100 Bleed for sit, stand / trot, go and run.
- For the Bleed damage calculation:
10 Bleed ( always 10% from 100 Bleed ),
25 Bleed ( always 25% from 100 Bleed ),
50 Bleed ( always 50% from 100 Bleed )
| Carnivores | % | sit | stand,
walk |
trot | run |
|---|---|---|---|---|---|
| All Hyper-dinosaurs | 1 % | 10 | 10 | 10 | 10 |
| Tyrannosaurus | 12,3 % | 10 | 30 | 50 | 70 |
| Giganotosaurus | 14,6 % | 15 | 30 | 50 | 80 |
| Giganotosaurus Sub | 21,9 % | 15 | 30 | 50 | 80 |
| Tyrannosaurus Sub | 21,25 % | 10 | 40 | 50 | 70 |
| Suchomimus | 31,25 % | 20 | 25 | 80 | 100 |
| Carnotaurus | 46,1 % | 20 | 70 | 50 | 60 |
| Utahraptor | 62,5 % | 10 | 20 | 50 | 70 |
| Allosaurus | 68,75 % | 25 | 60 | 100 | 200 |
| Dilophosaurus | 88,1 % | 10 | 25 | 50 | 100 |
| Ceratosaurus | 90% | 25 | 80 | 100 | 200 |
| Spinosaurus | 20 | 50 | 80 | 120 | |
| Tyrannosaurus Juv | 25 | 70 | 100 | ||
| Giganotosaurus Juv | 25 | 70 | 70 | ||
| Allosaurus Juv | 10 | 30 | 50 | 70 | |
| Carnotaurus Juv | 10 | 30 | 50 | ||
| Dilophosaurus Juv | 25 | 50 | 80 | ||
| Suchomimus Juv | 25 | 60 | 80 | ||
| Ceratosaurus Juv | 25 | 80 | 100 | ||
| Utahraptor Juv | 25 | 50 | 80 | ||
| Herbivores | |||||
| Camarasaurus | 8,55 % | 25 | 40 | 40 | 100 |
| Shantungosaurus | 15,26 % | 25 | 40 | 100 | 200 |
| Triceratops | 20,12% | 20 | 40 | 90 | 180 |
| Triceratops Sub | 31,5 % | 10 | 50 | 50 | 100 |
| Triceratops Juv | 25 | 50 | 100 | ||
| Parasaurolophus | 25 % | 20 | 30 | 50 | 80 |
| Therizinosaurus | 41,3 % | 25 | 50 | 100 | 200 |
| Diabloceratops | 54,6 % | 25 | 30 | 100 | 200 |
| Maiasaura | 60,1 % | 20 | 25 | 100 | 200 |
| Pachycephalosaurus | 136 % | 25 | 30 | 100 | 200 |
| Gallimimus | 246 % | 25 | 70 | 100 | 200 |
| Dryosaurus | 375 % | 25 | 50 | 100 | 200 |
| Parasaurolophus Juv | 25 | 50 | 100 | ||
| Maiasaura Juv | 25 | 50 | 100 | ||
| Diabloceratops Juv | 25 | 30 | 100 | ||
| Pachy Juv | 417 % | 25 | 50 | 100 | 200 |
| Gallimimus Juv | 25 | 70 | 100 | ||
| Dryosaurus Juv | 25 | 40 | 100 |